Play with taking drugs in a videogame
'In mid-2002, when the video game Narc was only six months into development, the most startling element in it may have been a barrel-throwing sumo wrestler. When the game is released for PlayStation 2 and the Xbox next week, however, the most arresting aspect will most likely be that players of Narc will - as part of the gameplay - be able to take drugs. In an industry known for depicting violence, Narc's foray into substance abuse is a venture into a largely untracked frontier. "This is something that nobody else has tackled," said Steve Allison, 37, chief of marketing for Narc's publisher.' More about new frontier busted here.
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